Wednesday, September 12, 2012

Modeling and Scripting Tutorials

Lately I've been needing to refresh my memory or learn new things.  So I want to share some useful tutorials.

Modeling
This something that I've needed a little refresher on.  Both modifying existing meshes and creating new ones.  My friend and fellow modder, Vince Bly, created some lessons that are easy to follow and very informative.  They were originally created for Oblivion, but I have used the knowledge gained for Skyrim as well.

This first one, taught me a lot about how to use NifSkope.

The House Modder's Tool Kit by Vince Bly - The House Modder's Tool Kit (HMTK) provides a way to create new content for Oblivion without having to master a 3D modeling program like Blender.
I wrote a follow up, mainly to help with the math part of HMTK.
House Modder's Tool Kit Explained by Phaedra - This tutorial is a further explaination of how to use HTMK by Vince Bly.

With this one, I learned how to create new models, including how to texture, add collision, and import them into a game.
Wings3D for Oblivion by Vince Bly - Wings3D for Oblivion (W3D4O) is a tutorial that provides the 3D modeling and NifScope procedures needed to create new 3D content for Oblivion.

Scripting
Scripting in Skyrim is done using a language called Papyrus.  I've done a small amount of scripting in Morrowind and Oblivion, mostly modifying existing scripts to fit my needs.  But now I want to create my own scripts for Skyrim.  Here are a bunch tutorials that I've found and will be studying.
TES Alliance's Papyrus 101 forum - There are 3 Classes stickied at the top of the forum, the first teaches the basics of scripting.  You can also post questions if you need help.
Cipscis' Skyrim Tutorials - There are 4 Papyrus tutorials on his website.
Creation Kit Wiki, Category: Papyrus - A lot of information on Papyrus created and maintained by the modding community.

Tuesday, August 28, 2012

Modding Once Again!

The result of one of the new recipes:

Roast Dog Ribs
Better than eating them raw!



After not modding since March, I needed to figure out where I left off...  So here is a basic update, in depth details are now on my website.  Honestly, I wasn't going to start modding or playing again until after finding a full-time job, but I can't put it all on hold forever.  I'm still job hunting and just had a promising interview today.  Hopefully something good will come soon.  In the meantime, I must mod!

Done:
New Craft: Milling
3 new Milling Recipes
1 new Alchemy Ingredient
1 new Raw Food
5 new Cooked Foods
10 retextured pre-existing Foods
1 retextured pre-existing Alchemy Ingredient
14 new Cooking Recipes for pre-existing Foods (not able to cook previously)
5 new Cooking Recipes for new Foods

Pending:
More (at least 4) new Foods
More (at least 7) new Alchemy Ingredients
More (at least 1) retextures of pre-existing Foods
Ideas: Milking, Brewing, Cooking morbid ingredients, Food effect changes/balance, Add staples to vendor list... ???

Sunday, August 5, 2012

New WIPz Page for CEO

Crafting Enjoyment Overhaul now has its own webpage.  I can keep track of what I'm doing easier and so everyone else can see the mods current progress.  Currently working on food, check out my progress.  Hope you like what you see.

Saturday, August 4, 2012

Skyrim: Dawnguard

Dawnguard is finally available for PC today!  Sounds pretty interesting.  Hopefully, I can get it soon.
The Vampire Lord Harkon has returned to power. By using the Elder Scrolls, he seeks to do the unthinkable - to end the sun itself. Will you join the ancient order of the Dawnguard and stop him? Or will you become a Vampire Lord yourself? Featuring an all new faction questline and locations, the ultimate choice will be yours.

We also got Skyrim Patch 1.7 recently.
Release notes below:
Update 1.7 (all platforms unless specified
BUG FIXES
  • General memory and stability optimizations
  • Fixed crash related to new water shaders
  • Fixed rare crash related to dragon landings
  • Fixed logic error with loading screens from add-ons (Xbox 360)
  • Using vampiric grip and swimming no longer prevents swimming animation from playing afterwards
  • Improved recognition with Kinect voice commands (Xbox 360)
  • Kinect-enabled dragon language shouts for French, German, Italian and Spanish work properly (Xbox 360)
  • Fixed issue with Dawnguard Kinect-enabled dragon shouts for French, German, Italian and Spanish (Xbox 360)

Thursday, June 14, 2012

Updated Mod Links and Current Events

TES Nexus has split into Oblivion Nexus and Morrowind Nexus so I have updated the mod links on my website.  All should be functioning properly now.

TES Online is looking interesting.  At least I'm really fond of the concept art, it is gorgeous.  I haven't had time to watch the videos or read much.  Mostly just look at the pictures.  Wondering about monthly fees and game mechanics.  And feeling nostalgic.

I'm really needing some play/mod time.  Even the old hanging lights in the courthouse remind me of AST IC Library Chandelier - Modder Resource by Aisis.  I have a few of those in Guild Benefits.  But rather than modding, I'm still applying for jobs and putting my resume out there.  Also having to commute to Seattle for the part-time job.  So it eats most of my free time.

Oh!  Big news!  I'm going to be an aunt for the first time.  Sometime later this year, my brother and his gal are going to have a baby.  How exciting is that?!