Showing posts with label scripting. Show all posts
Showing posts with label scripting. Show all posts

Wednesday, September 12, 2012

Modeling and Scripting Tutorials

Lately I've been needing to refresh my memory or learn new things.  So I want to share some useful tutorials.

Modeling
This something that I've needed a little refresher on.  Both modifying existing meshes and creating new ones.  My friend and fellow modder, Vince Bly, created some lessons that are easy to follow and very informative.  They were originally created for Oblivion, but I have used the knowledge gained for Skyrim as well.

This first one, taught me a lot about how to use NifSkope.

The House Modder's Tool Kit by Vince Bly - The House Modder's Tool Kit (HMTK) provides a way to create new content for Oblivion without having to master a 3D modeling program like Blender.
I wrote a follow up, mainly to help with the math part of HMTK.
House Modder's Tool Kit Explained by Phaedra - This tutorial is a further explaination of how to use HTMK by Vince Bly.

With this one, I learned how to create new models, including how to texture, add collision, and import them into a game.
Wings3D for Oblivion by Vince Bly - Wings3D for Oblivion (W3D4O) is a tutorial that provides the 3D modeling and NifScope procedures needed to create new 3D content for Oblivion.

Scripting
Scripting in Skyrim is done using a language called Papyrus.  I've done a small amount of scripting in Morrowind and Oblivion, mostly modifying existing scripts to fit my needs.  But now I want to create my own scripts for Skyrim.  Here are a bunch tutorials that I've found and will be studying.
TES Alliance's Papyrus 101 forum - There are 3 Classes stickied at the top of the forum, the first teaches the basics of scripting.  You can also post questions if you need help.
Cipscis' Skyrim Tutorials - There are 4 Papyrus tutorials on his website.
Creation Kit Wiki, Category: Papyrus - A lot of information on Papyrus created and maintained by the modding community.

Friday, December 4, 2009

Scripting, icons, and cleanup.

I'm at the tedious part of Guild Benefits-MagesGuild. Scripting for the fires in the Bruma room is now done. Icons for all the numerous miscellanious items are done and believe me there were way too many. Talk about tedious! Cleaned out stuff from the esp and the data folders that was not being used. Now I'm on to pricing the room upgrades. Prices can't be too high, while not just giving them away for a pittance. Pricing will likely be complete tonight, then one final conflict check against UOP.

Once all the above is complete, it will be time to do the patch for Bruma Mages Guild Restored. And finally the Arch Mages Quarters, I've already started obtaining resources for this.

Oh, and there is now a webpage with current information on WIPz Guild Benefits, minus my inane ramblings.


Tuesday, November 24, 2009

Vampiric computer wants my blood!

So I better explain the title of this post. My computer's power supply fried Sunday night just after I posted at ORE Forums. It shut down as though we had a power outage, but sadly it was just the computer. I bought a new power supply and installed it last night. Darn computer bites me everytime I open the case, serious! Well, the computer works fine once again and no data was lost.

Progress on Guild Benefits continues. I have the doors to the room at Bruma Mages' Guild working properly. Set up a quest and a script to switch out the doors between the pre-destruction guild and the destroyed guild. Thanks go to Darkrider for the script, which I slightly modified. It now triggers upon completion of the quest to check the guild and also if you have already completed the quest before loading Guild Benefits. A similar quest/script combo will be done to provide compatibility for users of Bruma Mages Guild Rebuilt by SSJHero.

The Mages' Guild rooms are mostly complete. Need to do Archmage's Quarters and put the finishing touches on Bruma. Next will implement room upgrade purchases for those who don't like freebees.

Funny thing, my fiance who doesn't play Oblivion has been helping me mod. And even suggested he should get a copy of the game just for modding purposes. How awesome is that? So far he has been helping with lighting and decorating advice.