Wednesday, February 24, 2010

Slow progress...

On Guild Benefits. Blame indecision. Until now! I've figured out what to do. Prepare for a rambling post!

I had the choice to stick with my original nicely matched decor in the Guild bedrooms OR change them to Ayleid clutter to match their magic specialization. I have chosen to keep the originals. There are a few problems with changing them; matching Ayleid clutter with decor, and Bruma (and IC Mages' Quarters) has no specialization. Also, why would the regular Guild Halls have access to such rare Ayleid treasures? So the original it is, I will switch out the few that have Ayleid clutter with some other nice dishes that I've found.

Don't fret! The Arch-Mage's Dining Hall will feature heavy use of the Ayleid clutter. There will be 6 tables, each with its own color theme to match the 6 schools of magic. Lighting will match, coming from colored Ayleid crystals above each table. All dining and banquet tables are covered in fine lace. There will be a bounty of food, beverages, and desserts to fit a variety of appetites.

While suffering my indecisiveness, I gathered together food and drink resources to use in the Dining Hall. There is a lot of delicious goodies out there! I had brush up on NifSkope to modify some static items (without collision) into misc items. Collision needed to be added so if you drop these food items from your inventory they will not fall through the floor. My NifSkopery is improving with this mod, all the nifs that I've modified to fit my purposes.

Thursday, February 11, 2010

Pluggin' away at GB - MG

GB - Mages' Guild is moving along. I'm currently working on the dining hall. Each table uses a different color of Meo's Ayleid Clutter, crystals provide the colored mood lighting at each - blue, green, red, and white. Aisis suggested one for each school of magic, so Meo may be making me some yellow/gold and purple versions. I'm also trying to think of what kind of decorative objects to use in the teleport room. It will come to me as I work on the mod.

Monday, February 8, 2010

I just can't help myself!

Recently I've beta-tested a few clothing mods. I should be working on Guild Benefits, but I can't help it! People start making stuff for Robert's Male and/or Female Bodies and ask for beta testers. I have to volunteer. Supporting the bodies that I use, or is it just for my own excitement?

Well, the first is a Robert Male V5 Stock Clothing Replacer by Nivea, you can read about it at Canadian Ice's Forum. They make stock clothing look awesome.

The other is Classy Clothing Compendium by CorePC, these are retextures of vanilla clothing to make a variety of new clothing items. CorePC is supporting both Robert Male and Female.

Hooray to both of these fine modders for supporting my favorite body mods!

Friday, February 5, 2010

Website Updates

Sorry for recent silence. I had another bout with depression due to someone saying some awful things. I won't elaborate here (family stuff), but if you have been on ORE Forums you know what happened. BUT... I started feeling better over the last few days so we have modding updates! Woohoo!

First, Espless Book Replacer has reached completion. Thanks to Grimbot for granting permission for the final book. All book meshes now have new nice textures. Also thanks to Ryu Doppler for allowing me to release a compatibility patch for Better Book Collision.

Second, I made a few new decals for Pell's Gate. Two handprints (muddy/bloody), a sooty splat, and some cracks. See the pictures at my Modding Requests page.